Wargames is the result of throwing a bunch of chaotic teenagers in a room, giving them an army, and telling them to go nuts. Each week, we play a different game and we have a range of options: Warhammer, pen & paper, and our own version of risk. However, we have occasionally played mafia and the card games Unstable Unicorns and Llamas Unleashed.
Warhammer is a tabletop battle game in which each player is given an army, represented by several miniature plastic models. We place structures across a large table to simulate a battlefield, which includes a castle, some ruins, and more.
In pen & paper, the more imaginative you are, the better. Don’t worry though, it’s not a necessity. Most of our players will tend to use their imaginations to discover new and exciting ways to die, fall over a tree root or burn down the village they were supposed to protect.
You are at the mercy of the dice so prepare to laugh so hard it hurts after it’s described to you in painful detail how badly you’ve messed up at anything from blinking to a covert assassination.
Risk is nearly identical to Warhammer in all but one key aspect: Your battlefield is a Napoleonic war map of Europe. You choose a country and use your armies to duke it out against whichever country you’ve randomly chosen to hate at that moment, keeping in mind that many may be occupied by other hostile players. Every game is different and the constant stream of strategic decisions never ceases to entertain.
Also, as someone who still doesn’t fully grasp the games, I feel obligated to briefly outline what on earth Unstable Unicorns or Llamas Unleashed means. They’re the most confusing and chaotic card games that have ever or will ever exist. That’s it. For the sake of my own sanity, I’m not even going to attempt to explain further.